![]() Fights are frustrating, to say the least. The hitboxes on the enemies are rather smaller than the models (especially, yes, the Goddamned Bats), while your own hitbox is larger but your weapon's hitbox seems to be smaller. One of the many, many flaws of Darkened Skye.MediEvil: Resurrection included sentient, man-eating pumpkins with a headbutting attack that did damage before the animation started.Not to be confused with Model Dissonance (although they could overlap). Regardless, it occasionally can be considered a Good Bad Bug. Maybe even the winner will Rage Quit, having unearthed the inherent unfairness. The most frequent intentional use is a small player hitbox, hopefully displayed clearly so the player knows exactly what they can and can not get away with.įighting Game fans tend to explode when they encounter this type of problem. ![]() Some developers intentionally create this difference in collision size.
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